sequencer
Step sequencer overview
The 16 step keys program the selected track's pattern — up to four bars and 120 notes — by pressing steps, recording live or step recording; the bar menu, parameter locks and step components refine it.
Every track keeps its own patterns. Choose the input that suits the part: press steps for drums and exact lines, record live to keep your feel, or step record a melody without the sequencer running. Then the bar menu sets length and timing for the whole pattern, parameter locks change the sound on single steps, and step components change how single steps behave on each pass.
How to
Show a track's pattern on the step keys
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Details
- TE’s guide
The row of 16 step keys is the step sequencer, the grid that stores the notes and sounds of every track.
- TE’s guide
The step keys light up with the pattern of the selected track.
- TE’s guide
Auxiliary tracks such as punch-in FX are sequenced with the same techniques as instrument tracks.
- TE’s guide
A pattern can grow to four bars of 16 steps, 64 steps in all.
- TE’s guide
A pattern holds at most 120 notes.
- TE’s guide
Notes get in three ways: pressing steps after choosing a note, recording live while the pattern plays, or step recording with playback stopped.
- TE’s guide
Step components attach rules to single steps — repeats, ratchets, random notes, skips — without re-recording anything.
- TE’s changelog
OS 1.1.32 fixed occasional sequencer stalls while browsing presets and samples.