op-xy agent

recipes

Program a first drum beat

On drum track , place a kick on every beat, a snare on the backbeat and hi-hats in between, then turn one hi-hat step into a ratchet with the multiply step component.

Choose a sound on the keyboard, then press the steps where it should play. The single-sound view keeps kick, snare and hats out of each other's way, and one step component adds variation.

How to

Put a kick on every beat

  1. 1
  2. 2 select the kick, then place it on the four beats
  3. 3 listen, then stop

Add a backbeat snare

  1. 1 keep the snare key held throughout; only its steps are shown

Fill in hi-hats

  1. 1 keep the key held and press every other step; TE only says “the C# key”

Turn one hi-hat into a triple hit

  1. 1 keep shift down; step 7 blinks, then multiply and its value are chosen
  2. 2

The seventh step plays three short hi-hat hits.

Details

  • With selected in instrument mode, each of the 24 keys plays a different drum sound.

    TE’s guide
  • The OP-XY remembers the key you pressed last, and pressing step keys places that sound.

    TE’s guide
  • In the default kit the lowest F () is a kick, the G beside it a snare and a C# key a hi-hat.

    TE’s guide
  • Holding a drum key and tapping shows only that sound's steps, so it can go on steps already used by another sound.

    TE’s guide
  • The multiply component on with value splits a step into three quick hits; the screen confirms with “divide into 3 trigs”.

    TE’s guide

Our wording, for OS 1.1.33. TE’s page source

no device
os –
view simulated