recipes
Make a track pump with the kick (duck)
On the track that should make room, such as a bass or a pad, pick the duck LFO on , set its source to the drum track and choose how deep and how long each dip is; the metronome as source pumps evenly with no drums at all.
Pumping makes room: the bass or pad steps out of the kick's way, so both stay loud without clashing, and the loop starts to breathe with the beat. The OP-XY does it with an LFO type rather than a compressor, so it costs no effect slot and works on any instrument track. Duck the parts that share the kick's low end, usually the bass and long pads, and leave the drums and short plucks alone.
How to
Make the bass on T3 pump with the drums on T1
before you start instrument mode
- 1 the track that should make room
- 2 the LFO types
- 3 highlight duck
- 4 takes it; press `M4` if the page changed
- 5 source 1, the drum track
- 6 amount around 70
- 7 a short hold
- 8 release around 40
With the drums and the bass playing, the bass dips on every drum hit.
Details
- TE’s guide
Duck lowers the level of the track it sits on whenever its source plays, so a bass or pad ducked by the drums dips on every hit and swells back between them.
- worked out
Choosing duck works like choosing an engine — opens the list of LFO types, highlights duck and takes it.
- worked out
In a new project the drum kit sits on track 1, so source 1 ducks on every hit of that track, hi-hats included; a kick alone on its own track gives the classic pump.
- TE’s guide
Turned past the tracks, the source becomes the metronome, and the track then dips on every beat whether or not anything plays.
- worked out
Amount on
E2sets how far the level drops; around 60–80 is a clear pump, lower values a gentle breathing. - worked out
Hold on
E3keeps the level down for a moment and release onE4sets how it recovers; keep both short for a tight pump on a fast beat, and lengthen the release for slow swells.